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Threads in Java Tutorial for Beginners

April 17, 2012 by ProjectsGeek Leave a Comment

Threads in Java Tutorial for Beginners





Threads in Java Tutorial for Beginners is part of previous tutorial on Java core programming . As we know threads is the important feature of Java programming So , it’s necessary to learn concepts of threads in java .


Threads in Java Course Contents are Given below in Sequence

  • Introduction to Multitasking
  • Definition of Thread
  • Thread Methods
  • Synchronization
  • InterThread Communication
  • Questions

Starting with the Terms related to threads in Java …


What is Process ?


A process is a program in execution on system or computer . Two or more processes running concurrently in a computer is called multitasking. So , multiple process leads to multitasking .
Java also supports for multithreading. A Process can contain multiple threads to execute its different sections. So , Process having multiple threads is multithreading in Java .


These terms are important from many point of views , So I suggest you to keep these terms in mind .


What is Thread?


A thread is a line of execution of code . It is the smallest unit of code that is dispatched by the scheduler.


A process can contain multiple threads to execute its different sections. This is called multithreading.


Advantages of Threads –

  1. Can be created faster.
  2. Requires less overhead.
  3. Interprocess communication is faster.
  4. Context switching is faster.
  5. Maximum use of CPU time.

Some Common Thread Methods which are generally used for programming threads in Java codes are given below:


start();
Start the execution of thread.


stop();
Stop the execution of Thread.


suspend();
Suspend the execution of Thread.


resume();
Resume the execution of suspended Thread.
Common Thread Methods


sleep (long);
Suspend the execution of thread for a certain period of time . Time is in milliseconds.


How to Create a Thread?


A thread in Java is created as an Object of Class Thread.
Thread t = new Thread();


A thread in Java can also be created by implementing your class by Runnable Interface.


Example :


By default every Java class contains a main thread where the execution of the program starts.


class sample
{
public static void main (String args)
{
— Print even numbers from 0 to 100
— Print odd numbers from 0 to 100
}
}


Example : (Multithreading)


class sample
{
— New Thread Print even Numbers from 0 to 100.
public static void main (String args)
{
— Create a New Thread t1
— Starts a New Thread t1
— Print odd numbers from 0 to 100
}
}


Example : (Multithreading)


class sample extends Thread
{
— New Thread Print even Numbers from 0 to 100.
public static void main (String args)
{
sample s = new sample();
— Starts a New Thread t1
— Print odd numbers from 0 to 100
}
}


Example : (Multithreading)


class sample extends Thread
{
— New Thread Print even Numbers from 0 to 100.
public static void main (String args)
{
sample s = new sample();
s.start();
— Print odd numbers from 0 to 100
}
}


Example : (Multithreading)


class sample extends Thread
{
public void run() { — even Numbers from 0 to 100 }
public static void main (String args)
{
sample s = new sample();
s.start();
— Print odd numbers from 0 to 100
}
}


Thread Methods


User can create multiple threads in a Java program and set the priority of each.


int getPriority()
setPriority(int);


User can check whether the Thread is alive or dead.


boolean isAlive();


Waits forever for this Thread to die.


join()


Thread Methods


Returns a reference to the currently executing Thread object and is a static method.


currentThread();


Thread Names can be set by using :
String getName();
setName(String);


Example :
Class sample extends Thread
{
public static void main (String args[]) {
Thread t= Thread.currentThread();
System.out.println (t.getName());
System.out.println (t.getPriority());
t.setName (“myThread”);
t.setPriority(2);
System.out.println (t.getName());
System.out.println (t.getPriority());
} }


Synchronization


Two or more Thread accessing the same data simultaneously may lead to loss of data integrity.


For example, when two people access a saving account, it is possible that one person may overdraw and the cheque may bounce.


Monitor


Java uses the concept of monitor or a semaphore to enable this. A monitor is an object, used as a mutually exclusive lock.


At a time, only one thread can access the monitor. A second thread cannot enter the monitor until the first comes out. Till such time, the other thread is said to be waiting.
Monitor
The keyword synchronized is used in the code to enable synchronization.


The word synchronized can be used with a method or within a block.
public void synchronized request();


Inter Thread Communication


Java offers interprocess communication through the usage of wait(), notify() and notifyall() methods of Object class and all are synchronized methods.


Wait() – waits indefinitely on another thread of execution until it receives a notify() or notifyall() message.


Inter Thread Communication


notify() – This method wakes up a single thread waiting on the Object’s monitor.


notifyAll()- This methods wakes up all threads waiting on the Object’s monitor.




Questions ?




Define Thread. In Java what are different ways to create a Thread?


What are different Thread Methods present in class Thread?


Which is the default method executed by Created new Thread.?


What are the advantages of Threads over processes?

Other Projects to Try:

  1. First Program in Java
  2. Multiple Inheritance in java program
  3. File Handling and IO Handling in Java Programming
  4. Java Applet Tutorial for Beginners
  5. Java Tutorial for beginners – Introduction to Java

Filed Under: Java Tutorials

Java Applet Tutorial for Beginners

April 17, 2012 by ProjectsGeek Leave a Comment

Java Applet Tutorial for Beginners



This tutorial is basically for Begineers who have no knowkedge of Applets before reading this tutorial . So , I am expecting that you know some basics of Java programming . If you are also new to Java programming I suggest you to go through java tutorial also here .


So , what is Applet in Short ?


Applet is small java program that can be placed on the HTML pages . Applet are featured with graphics and you can easily animate graphics by the help of Applet .


Example of Applet can be considered as the google ads you see on the Web pages that includes rich graphics .


Now starting with the other topics that need to be covered in the turorial .


Classification of Java programs


Java programs are classified into three groups:

  • Java Applications
  • Java Applets
  • Java Servlets.

Java Applications


Java Applications are executed on the command prompt on the desktop system like other windows application .


Java Applets


Applets are executed on the web browsers on client side .


So what is Applet Finally ?


An applet is a dynamic and interactive program that can run inside a web page displayed by a browser.


It is possible to download the applets and play applets on our system.


Applets can be used as rich graphics java programs on the Web .


Limitations of Applets

  1. Applets cannot read or write to the file system.
  2. Applets cannot communicate with any other server than the one ion which they were stored originally.
  3. Applets cannot run any programs on the system.

So, after reading limitations of Applets we are sure that applets can’t harm our computer with any other code . This feature of the applet makes it more popular on the Web .


Now , We should take a simple exmaple of applet in java . To create a applet on eclipse just follow these instructions :

  1. Create a Java Project .
  2. Add package and then class to the project .
  3. Now name the class as ” myApplet ” and put the given below in the class .
  4. Now run Project as Applet…Enjoy .

 import java.awt.*;  
import java.applet.*;
public class myApplet extends Applet
{
public void paint (Graphics g)
{
g.drawString (“Hello”, 70, 30);
}
}
A simple Applet with Parameters
public class myApplet extends Applet
{
String name;
public void init() { name=getParameter(“t1”); }
public void paint (Graphics g)
{
g.drawString (name, 70, 30);
}
}

If you want to embeeded the applet into Webpages just put the below code in the Webpage . Your applet.class file should be present in the same folder of your webpage .


HTML file to Run an Applet

Inside HTML file include tag.  

   




You can tune size of applet by changing WIDTH and HEIGHT values as required .


Now , it’s time to learn meathods that are present in applet class as derived from extended applet class .


Here are the Applet Methods


init() method :


This method gets called as soon as applet is started. Initialization of all variables, creation of objects, setting of parameters etc can be done in this method. 


start() method :


This method is executed after the init() method. When a browser is used to run an applet, any time it is reloaded, the execution begins from the start() method. 


stop() method :


This method is used to halt the running of an applet. When a browser is used  to run an applet, as soon as web browser is closed, this method is called. 


destroy() method :


This method is used to free the memory occupied by the variables and objects initialized in the applet. Any clean up activity that need to be performed can be done in this method. 


paint() method :


This method helps in drawing and creating a colored background or an image onto the applet. It always takes a Graphics Class object as an parameter. 


repaint() method :


This method calls the update() method, to clear the screen. The update() method in turn calls the paint() method.


Methods in a Graphics Class


These methods are inbuild methods which you can use to draw graphics on applet . You just have to pass coordinates for drawing figures and graphics .


drawBytes( byte[], int start, int end, int x, int y);
drawChars(char[], int start, int end, int x, int y);
drawString (String str, int x, int y);
drawLine(int x1, int y1, int x2, int y2);
drawRect(int x1, int y1, int w, int h);
fillRect(int x1, int y1, int w, int h);
drawRoundRect (int x1, int y1, int w, int h, int w1, int h1);
fillRoundRect (int x1, int y1, int w, int h, int w1, int h1);
draw3DRect(int x1, int y1, int w, int h, true/false);
drawPolygon (int xs, int ys, pts);
fillPolygon (int xs, int ys, pts);


Other  methods in a Graphics Class


drawOval(int x1, int y1, int w, int h);
fillOval(int x1, int y1, int w, int h);
drawArc(int x1, int y1, int w, int h, angle1, angle2);
fillArc(int x1, int y1, int w, int h, angle1, angle2);


Now taking about Fonts and Colors available in applet :


setFont (Font f);
setColor (Color c);
drawImage (Image img, int x, int y, this);


At last Questions for Revision of Applet ?

  1. Define Applet?
  2. Explain the significance of methods present in Applet Class.
  3. Draw an applet of Displaying The hello message on the html page Showing smiling face onto the html page.



tag.



=top>

You can tune size of applet by changing WIDTH and HEIGHT values as required .

Now , it’s time to learn meathods that are present in applet class as derived from extended applet class .

Here are the Applet Methods

init() method :

This method gets called as soon as applet is started. Initialization of all variables, creation of objects, setting of parameters etc can be done in this method.

start() method :

This method is executed after the init() method. When a browser is used to run an applet, any time it is reloaded, the execution begins from the start() method.

stop() method :

This method is used to halt the running of an applet. When a browser is used to run an applet, as soon as web browser is closed, this method is called.

destroy() method :

This method is used to free the memory occupied by the variables and objects initialized in the applet. Any clean up activity that need to be performed can be done in this method.

paint() method :

This method helps in drawing and creating a colored background or an image onto the applet. It always takes a Graphics Class object as an parameter.

repaint() method :

This method calls the update() method, to clear the screen. The update() method in turn calls the paint() method.

Methods in a Graphics Class

These methods are inbuild methods which you can use to draw graphics on applet . You just have to pass coordinates for drawing figures and graphics .

drawBytes( byte[], int start, int end, int x, int y);
drawChars(char[], int start, int end, int x, int y);
drawString (String str, int x, int y);
drawLine(int x1, int y1, int x2, int y2);
drawRect(int x1, int y1, int w, int h);
fillRect(int x1, int y1, int w, int h);
drawRoundRect (int x1, int y1, int w, int h, int w1, int h1);
fillRoundRect (int x1, int y1, int w, int h, int w1, int h1);
draw3DRect(int x1, int y1, int w, int h, true/false);
drawPolygon (int xs, int ys, pts);
fillPolygon (int xs, int ys, pts);

Other methods in a Graphics Class

drawOval(int x1, int y1, int w, int h);
fillOval(int x1, int y1, int w, int h);
drawArc(int x1, int y1, int w, int h, angle1, angle2);
fillArc(int x1, int y1, int w, int h, angle1, angle2);

Now taking about Fonts and Colors available in applet :

setFont (Font f);
setColor (Color c);
drawImage (Image img, int x, int y, this);

At last Questions for Revison of Applet ?

Define Applet? Explain the significance of methods present in Applet Class.

Draw an applet of Displaying The hello message on the html page
Showing smiling face onto the html page.

Other Projects to Try:

  1. Design an applet that displays the string “Hello College Name” moving from left to right. When it reaches to right, it scrolls back to left.
  2. Java Programs
  3. Threads in Java Tutorial for Beginners
  4. Java Tutorial for beginners – Introduction to Java
  5. Communication between applet and servlet Java Code

Filed Under: Java Tutorials

Text Editor in Java Project

April 15, 2012 by ProjectsGeek 24 Comments

Text Editor in Java Project

Write a Awt application to develop a Text editor in Java .  It should implement following functions as menu options or functionality of Text editor  . 

  • New
  • Open
  • Save
  • Save As
  • Page Setup
  • Print
  • Exit
  • Delete
  • Cut
  • Copy
  • Paste
  • Find Next
  • Replace
  • Go To
  • Select All
 

Text Editor Java

 

Text edior in Java

 

 

 

Program Code for Java Text Editor :

 

 import java.awt.*;  
 import java.awt.event.*;  
 import java.io.*;  
 import java.util.*;  
 //Texteditor class starts here  
 class Texteditor extends Frame implements ActionListener  
 {  
 TextArea ta=new TextArea();  
 int i,len1,len,pos1;  
 String str="",s3="",s2="",s4="",s32="",s6="",s7="",s8="",s9="";  
 String months[]={"January","February","March","April","May","June","July","August","September","October","November","December"};  
 CheckboxMenuItem chkb=new CheckboxMenuItem("Word Wrap");  
 public Texteditor()  
 {  
 MenuBar mb=new MenuBar();  
 setLayout(new BorderLayout());  
 add("Center",ta);  
 setMenuBar(mb);  
 Menu m1=new Menu("File");  
 Menu m2=new Menu("Edit");  
 Menu m3=new Menu("Tools");  
 Menu m4=new Menu("Help");  
 mb.add(m1);  
 mb.add(m2);  
 mb.add(m3);  
 mb.add(m4);  
 MenuItem mi1[]={  
 new MenuItem("New"),new MenuItem("Open"),new MenuItem("Save")  
 ,new MenuItem("Save As"),new MenuItem("Page Setup")  
 ,new MenuItem("Print"),new MenuItem("Exit")  
 };  
 MenuItem mi2[]={new MenuItem("Delete"),new MenuItem("Cut"),  
 new MenuItem("Copy"),new MenuItem("Paste"),new MenuItem("Find"),  
 new MenuItem("Find Next"),new MenuItem("Replace"),  
 new MenuItem("Go To"),new MenuItem("Select All"),  
 new MenuItem("Time Stamp")};  
 MenuItem mi3[]={new MenuItem("Choose Font"),new MenuItem("Compile"),  
 new MenuItem("Run")};  
 MenuItem mi4[]={new MenuItem("Help Topics"),  
 new MenuItem("About Texteditor")};  
 for(int i=0;i<len1;i++ )="" <br=""> {  
 m1.add(mi1[i]);  
 mi1[i].addActionListener(this);  
 }  
 for(int i=0;i<len1;i++) {="" <br=""> m2.add(mi2[i]);  
 mi2[i].addActionListener(this);  
 }  
 m3.add(chkb);  
 chkb.addActionListener(this);  
 for(int i=0;i<len1;i++ )="" <br=""> {  
 m3.add(mi3[i]);  
 mi3[i].addActionListener(this);  
 }  
 for(int i=0;i<len1;i++) <br=""> {  
 m4.add(mi4[i]);  
 mi4[i].addActionListener(this);  
 }  
 MyWindowsAdapter mw=new MyWindowsAdapter(this);  
 addWindowListener(mw);  
 setSize(500,500);  
 setTitle("untitled notepad");  
 setVisible(true);  
 }  
 public void actionPerformed(ActionEvent ae)  
 {  
 String arg=(String)ae.getActionCommand();  
 if(arg.equals("New"))  
 { dispose();  
 Texteditor t11=new Texteditor();  
 t11.setSize(500,500);  
 t11.setVisible(true);  
 }  
 try {  
 if(arg.equals("Open"))  
 {  
 FileDialog fd1=new FileDialog(this,"Select File",FileDialog.LOAD);  
 fd1.setVisible(true);  
 String s4="";  
 s2=fd1.getFile();  
 s3=fd1.getDirectory();  
 s32=s3+s2;  
 File f=new File(s32);  
 FileInputStream fii=new FileInputStream(f);  
 len=(int)f.length();  
 for(int j=0;j<len1;j++ )="" <br=""> {  
 char s5=(char)fii.read();  
 s4=s4 + s5;  
 }  
 ta.setText(s4);  
 }  
 }  
 catch(IOException e)  
 {  
 }  
 try  
 {  
 if(arg.equals("Save As"))  
 {  
 FileDialog dialog1=new FileDialog(this,"Save As",FileDialog.SAVE);  
 dialog1.setVisible(true);  
 s7=dialog1.getDirectory();  
 s8=dialog1.getFile();  
 s9=s7+s8+".txt";  
 s6=ta.getText();  
 len1=s6.length();  
 byte buf[]=s6.getBytes();  
 File f1=new File(s9);  
 FileOutputStream fobj1=new FileOutputStream(f1);  
 for(int k=0;k<len1;k++) <br=""> {  
 fobj1.write(buf[k]);  
 }  
 fobj1.close();  
 }  
 this.setTitle(s8 +" Texteditor File");  
 }  
 catch(IOException e){}  
 if(arg.equals("Exit"))  
 {  
 System.exit(0);  
 }  
 if(arg.equals("Cut"))  
 {  
 str=ta.getSelectedText();  
 i=ta.getText().indexOf(str);  
 ta.replaceRange(" ",i,i+str.length());  
 }  
 if(arg.equals("Copy"))  
 {  
 str=ta.getSelectedText();  
 }  
 if(arg.equals("Paste"))  
 {  
 pos1=ta.getCaretPosition();  
 ta.insert(str,pos1);  
 }  
 if(arg.equals("Delete"))  
 {  
 String msg=ta.getSelectedText();  
 i=ta.getText().indexOf(msg);  
 ta.replaceRange(" ",i,i+msg.length());  
 msg="";  
 }  
 if(arg.equals("Select All"))  
 {  
 String strText=ta.getText();  
 int strLen=strText.length();  
 ta.select(0,strLen);  
 }  
 if(arg.equals("Time Stamp"))  
 {  
 GregorianCalendar gcalendar=new GregorianCalendar();  
 String h=String.valueOf(gcalendar.get(Calendar.HOUR));  
 String m=String.valueOf(gcalendar.get(Calendar.MINUTE));  
 String s=String.valueOf(gcalendar.get(Calendar.SECOND));  
 String date=String.valueOf(gcalendar.get(Calendar.DATE));  
 String mon=months[gcalendar.get(Calendar.MONTH)];  
 String year=String.valueOf(gcalendar.get(Calendar.YEAR));  
 String hms="Time"+" - "+h+":"+m+":"+s+" Date"+" - "+date+" "+mon+" "+year+" ";  
 int loc=ta.getCaretPosition();  
 ta.insert(hms,loc);  
 }  
 if(arg.equals("About Texteditor"))  
 {  
 AboutDialog d1=new AboutDialog(this,"About Texteditor");  
 d1.setVisible(true);  
 setSize(500,500);  
 }  
 }//Action pereformed end  
 public class MyWindowsAdapter extends WindowAdapter  
 {  
 Texteditor tt;  
 public MyWindowsAdapter(Texteditor ttt)  
 {  
 tt=ttt;  
 }  
 public void windowClosing(WindowEvent we)  
 {  
 tt.dispose();  
 }  
 }//Inner class winadapter end....  
 }//End of Texteditor class  
 public class balls  
 { public static void main(String args[])  
 {  
 Texteditor to=new Texteditor();  
 }  
 }  
 class AboutDialog extends Dialog implements ActionListener  
 {  
 AboutDialog(Frame parent,String title)  
 {  
 super(parent,title,false);  
 this.setResizable(false);  
 setLayout(new FlowLayout(FlowLayout.LEFT));  
 setSize(500,300);  
 }  
 public void actionPerformed(ActionEvent ae)  
 {  
 dispose();  
 }  
 }  

How to Run this Project :

  • Open Eclipse 
  • New Project 
  • Add new Class to project 
  • Paste Code in that class named Balls .
  • Run the Project …Enjoy..!!

 

Other Projects to Try:

  1. Java Programs
  2. Database connectivity in Java with MYSQL
  3. Applet Text Editor
  4. Text Editor Using Visual Basic
  5. Text or Screen Editor in C++ Language

Filed Under: Java Projects Tagged With: Java Projects

Moving Balls mini project using Java Applet

April 15, 2012 by ProjectsGeek 37 Comments

Moving Balls mini project using Java Applet

Write a program to develop a application in java applet which will show balls that will move across the screen .
In  Moving Balls using Java Applet project we have two balls moving perpendicular to each other . Also balls have some sort of animation which will change it’s color a regular intervals  . The code for this applet is simple and this code can be used as applet assignment in your academics . 

Sample code for Applet Animated Balls that will move regularly across the screen :
 import java.util.*;  
 import java.applet.*;  
 import java.awt.*;  
 import java.awt.event.*;  
 //Package Declarations   
 public class balls extends Applet implements Runnable  
 {  
 Random r = new Random(); // Random number generation for Different Colours   
 int x = 10, y = 10,sang1 = 0, sang2 = 0, he = 500 , wi = 500;  
 public void init()  
 {  
 Thread t = new Thread(this); // Thread creation for animation   
 t.start();  
 }  
 public void run()  
 {  
 while(true)  
 {  
 try  
 {  
 repaint();  
 Thread.sleep(100);   // Thread time interval set to 100 mil seconds   
 if( x < wi - 100)   // Playing with position of balls on the applet screen   
 x += 5;  
 if( y < he - 100)  
 y += 5;  
 if( x > wi - 100)  
 x = wi - 100;  
 if( y > he - 100)  
 y = he - 100;  
 sang1 += 10;  
 sang2 += 10;  
 }  
 catch(Exception e)  
 { }  
 }  
 }  
 public void paint(Graphics g)  
 {  
 Dimension d = getSize();  
 he = d.height;  
 wi = d.width;  
 g.setColor(new Color(r.nextInt(255),r.nextInt(255),r.nextInt(255))); // Balls random colors sets  
 g.fillArc(x,20,100,100,sang1,90);  
 g.setColor(new Color(r.nextInt(255),r.nextInt(255),r.nextInt(255)));  
 g.fillArc(x,20,100,100,sang1 + 90,90);  
 g.setColor(new Color(r.nextInt(255),r.nextInt(255),r.nextInt(255)));  
 g.fillArc(x,20,100,100,sang1 + 180,90);  
 g.setColor(new Color(r.nextInt(255),r.nextInt(255),r.nextInt(255)));  
 g.fillArc(x,20,100,100,sang1 + 270,90);  
 g.setColor(new Color(r.nextInt(255),r.nextInt(255),r.nextInt(255)));  
 g.fillArc(10, y, 100, 100, sang2 ,90);  
 g.setColor(new Color(r.nextInt(255),r.nextInt(255),r.nextInt(255)));  
 g.fillArc(10,y,100,100, sang2 + 90,90);  
 g.setColor(new Color(r.nextInt(255),r.nextInt(255),r.nextInt(255)));  
 g.fillArc(10,y,100,100,sang2 + 180,90);  
 g.setColor(new Color(r.nextInt(255),r.nextInt(255),r.nextInt(255)));  
 g.fillArc(10,y,100,100,sang2 + 270,90);  
 }  
 }

 

Now if you want to Change the speed of the Balls moving speed just change this Line …

repaint();  
Thread.sleep(100);

 

 

Increase limit of sleep parameter for say  Thread.sleep(400) to decrease speed or for increasing speed decrease parameter value .

To set the size of screen of applet just change values of    he and wi in Above Code .

Other Projects to Try:

  1. Developing Clock In java using Multi threading
  2. Communication between applet and servlet Java Code
  3. Design an applet that displays the string “Hello College Name” moving from left to right. When it reaches to right, it scrolls back to left.
  4. Java Game mini Project
  5. Feedback Collection System Mini Project in Java

Filed Under: Java Projects Tagged With: Java Projects

Online Exam Java Project

April 12, 2012 by ProjectsGeek 15 Comments

Developing an Online Exam Java Project

Online Exam Java Project 1

 

Tables used in Project are Given Below :

Create table question(qno int,qname varchar(50),topic varchar(50),op1 varchar(50),op2 varchar(50),op3 varchar(50),op4 varchar(50),ans varchar(50)) ;

Online Exam Java Project 2
Download Project

Other Projects to Try:

  1. Online Recruitment System project in Java
  2. Online Exam Suite Project in Java
  3. Online Exam System in Java
  4. 100+ Free Java mini projects with Source Code
  5. Online Exam System Project using PHP

Filed Under: Java Projects Tagged With: Java Projects

Java Game mini Project

April 10, 2012 by ProjectsGeek 16 Comments

Game in Java mini  Project
Java Game mini Project 3

 

Java Game mini Project 4

 

Java Game mini Project 5
Java Game mini Project 6

Other Projects to Try:

  1. Puzzle Game Project in Java
  2. Pong Game Java Project
  3. Civilisation Game Project in Java
  4. Cricket Game Java Project
  5. Airstrike System Game Project in Java

Filed Under: Java Projects Tagged With: Java Projects

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