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ProjectsGeek

Beat It Game in Java

January 31, 2016 by ProjectsGeek Leave a Comment

Beat It Game

 

 

Project Objective

         Beat It GameBeat It is a different and unique game designed in Java. This Beat It Game lets players build their own game as well. The objective is to reduce the number of balls by clicking on the board. Some boxes contain balls while others don’t. The task is to find all the balls.

         There is a game editor through which one can create their own games as well. This provides a different experience to the player which lets them create their own game without even having any knowledge about designing a game. There is also a built in MP3 player in the system which can be used to play songs. One can browse his computer for songs, open them and play them using this MP3 player.

Existing System

The existing Beat It Game systems either have a music player or a game but not both. There are numerous music player systems which can be used to play songs. But there are no such systems where a single system plays a song as well as runs a game on it. There are no such games as well of such a similarity.

Proposed System

This Beat It Game system has a game module as well as a music player. There are a few default games and the user has an option to build new custom games as well. The default game consists of some hidden balls and the target is to find all the balls. The number of balls hidden is displayed by a counter on the lower left hand corner of the screen. The user can play music local to his computer by browsing from the music player. Beat It Game is a unique system with the option of playing default games, creating your own custom games as well as an integrated music player as well.

Beat It Game Modules

  1. Editor module:– This module lets the players create a custom built game for themselves.
  2. Player module:– This module lets the user play the default games already provided in the system.
  3. Music Player module:– This module plays music selected by the user in the integrated music player.

Software Requirements

  • JVM

Technology Used

  • Java
  • J2EE

Hardware Requirements

  • Hard Disk – 2 GB.
  • RAM – 1 GB.
  • Processor – Dual Core or Above.

Download Beat It Game

 Project Abstract Download Abstract
 Project Code Download Source Code

Other Projects to Try:

  1. Java Board Game Android Project with Source
  2. Airstrike System Game Project in Java
  3. Java Game mini Project
  4. Puzzle Game Project in Java
  5. Pong Game Java Project

Filed Under: Java Projects Tagged With: Java Projects

Civilisation Game Project in Java

January 31, 2016 by ProjectsGeek 2 Comments

Civilisation Game

Project Objective

Civilisation GameA single as well as multi player Civilisation Game, this game uses a module to take the map size and continent type as an input from the user and creates a random map every time a new game is played.  The basic idea of the game is that the user gets a city and two units on the commencement of the game. The player has to destroy all the units of the opposition in order to win the game. The objective is to provide the user with an intriguing and entertaining experience.

           New units and cities can be created by the opposition so to win the game one must try to conquer the opposition units as soon as possible. This can be done by moving into the units space and cities can be conquered by moving into the relevant city. Each time two units compete each of them select a number at random and the numbers are multiplied by the attackers attack rate and the defenders defence rate respectively. The one which obtains a higher value is the winner. To make the game more exciting the number of moves allotted to each player is limited. The number of moves left and the number of units conquered is displayed on the right hand side of the screen.

An example of the map created at random is as follows:

Existing System

The existing Civilisation Game system usually does not have customization options for the users especially when it comes to choosing the layout of the game. They offer much more action element to the game than many players prefer. Also the existing Civilisation Game need to make use of really high end technologies which make the games very costly to afford and enjoy.

Proposed System

This Civilisation Game makes use of simple elements and still provides the users with a great visual experience with an enticing background score. Even without the use of graphics the user is provided with a great playing experience and a game that is free to play. It provides a break from the usual tried and tested strategies and provides a different experience.

Civilisation Game Modules

  1. City module:- This module contains and stores information about the various cities created and conquered by each player
  2. Map module:– The map module creates and stores information for an instance of the game created.
  3. Main module:– This module is where the initialisation of the game starts, i.e., this module is responsible for the creation of the graphics that a user sees.
  4. Sound module:– This module is responsible for the background scores and music that plays for each element of the game.

Software Requirements

  • JVM

Technology Used

  • Java

Hardware Requirements

  • Hard Disk – 2 GB.
  • RAM required – 1 GB (minimum)
  • Processor – Dual Core or Above.

Download Civilisation Game

Project Abstract Download Abstract
Project Source Download Source Code

Other Projects to Try:

  1. Beat It Game in Java
  2. Java Board Game Android Project with Source
  3. Java Game mini Project
  4. Puzzle Game Project in Java
  5. Pong Game Java Project

Filed Under: Java Projects Tagged With: Java Projects

Airways Reservation System Java Project

January 31, 2016 by ProjectsGeek Leave a Comment

Airways Reservation System

Project Objective

            Airways Reservation SystemThis software was build to provide assistance for the purpose of reserving tickets, or cancelling a reserved ticket, as well as rescheduling tickets. Since the information will be centralised so it can be easily updated in case of any changes to flight schedule. This minimises the need of help lines and customer support even at any locations. Thus it can help in minimizing the need for manual work.

            This system has been developed to help passengers in reserving their tickets online, access information about reserved passengers and passengers on waiting, cancel a booked ticket, and even reschedule a ticket. The main disadvantage of a manual system is eradicated in this software, i.e. the introduction of an error due to manual negligence.

Existing System

Manual systems are more prone to error. Hence many a times they are unreliable. In cases of any changes in the flight schedule or cancellation of any flight, if the changes are not reciprocated to the passengers on time it causes a lot of inconvenience and this affects the reliability of the airlines as well. Any discrepancy may cause a lot of chaos and trouble to the airlines as well as passengers.

Proposed System

The airways reservation system provides passengers with an online means of booking a flight ticket as well as cancellation of a previously booked ticket. A passenger can also reschedule a ticket as per convenience and look up if there are seats available in the questioned flight or not. The passengers can stay updated with the flight information. This provides a lot of ease to the passengers as well as the airlines.

Modules

  1. Booking module:– This has two sub modules namely: Reservation and Cancellation.
    1. Reservation: This modules lets a passenger to create a new passenger profile and book a ticket on an available flight.
    2. Cancellation: This module allows the user to cancel a previously booked ticket.
  2. Reports module:– This module has two sub-modules:
    1. Confirmed Passenger List: This is a list of all the passengers, whose tickets are confirmed, i.e., the ticket has been successfully booked.
    2. Waiting List: This is the list of the passengers whose tickets are yet to be confirmed for booking.

Software Requirements

  • Java Virtual Machine

Technology Used

  • Java

Hardware Requirements

  • Hard Disk – 8 GB.
  • RAM required – 512 GB (minimum)
  • Mouse
  • Keyboard
  • Monitor

Download Project  

Project Abstract Download Abstract
Project Code Download Source Code

 

Other Projects to Try:

  1. Airline ticket reservation System project
  2. Airline Reservation System Project Visual Basic
  3. Railway Ticket Reservation System in C++
  4. Online Reservation System Project in Java
  5. Airline Reservation System Java Project

Filed Under: Java Projects Tagged With: Java Projects

Airstrike System Game Project in Java

January 31, 2016 by ProjectsGeek Leave a Comment

Airstrike System

Project Objective

Airstrike System GameAirstrike is a game designed in Java. The objective is to destroy all the soldiers by placing a bomb in the location, determined by the coordinates of the soldier. The main catch in the game is to figure out the coordinates of the point where the soldier is placed and that can help one to succeed in the game.

            The Airstrike System game has been designed using a Java applet. So the player can play the game in a browser. The instructions for the game have been provided in the index page of the game and the player can start playing the game after going through the instructions by clicking on the link provided on the page. This game has been designed with the objective of providing a freeware game without the use of too much graphics and a light build so that anyone can take pleasure in playing the game without having to be worried about paying for downloading the game and high CPU usage.

Existing System

The existing Airstrike System of this genre make use of a lot of graphics. Most of the games are not freeware and require some amount of money in order to download and play the game. The use of excessive graphics makes them heavy on the run and can cause trouble in the running of the system properly. Also the more the amount of graphics involved the more there is a probability that the game might hang and not run properly

Proposed System

This Airstrike System has been designed without the use of graphics but this does not affect the quality of the game. This game uses simple concept in which the player has to determine the coordinates of the soldier correctly and place a bomb at exactly that coordinate in order to win. The number of bomb available to the player is limited and one has to accomplish this task in the limited number of bombs. Also the less number of bombs are available as one progress in the game.

Airstrike System Modules

  1. Airstrike module:– This module contains the entire game along with its information.
  2. Index module:– This module provides instructions on how to play the game.

Software Requirements

  • JVM

Technology Used

  • Java Applet

Hardware Requirements

  • Hard Disk – 2 GB.
  • RAM required – 1 GB (minimum)

Download Project

Project Abstract Download Abstract
Project Source Code Download Source Code

Other Projects to Try:

  1. Beat It Game in Java
  2. Java Board Game Android Project with Source
  3. Java Game mini Project
  4. Puzzle Game Project in Java
  5. Pong Game Java Project

Filed Under: Java Projects Tagged With: Java Projects

Pong Game Java Project

January 31, 2016 by ProjectsGeek Leave a Comment

Pong Game

 

Project Objectives

 

            This Pong Game Java Project game has been designed using Java Applet. It has single player as well as double player option. It provides users a new experience that is different from the usual pong games available. It is a freeware game so users need not pay any amount to play it.

            As we all know, a pong game consists of two pads on both sides and a ball, and the player has to make sure that he hits the ball with the pad without missing it to win the game and score more. This Pong Game Java Project introduces some additional features that takes the difficulty to the next level by introducing more random bricks here and there on the game board and there are multiple balls as well. The player can control the number of balls and the number of bricks present in a level. There is a background score as well in the game.

Pong Game Java Project

Existing System

The existing Pong Game Java Project system of the game usually has only one player option. The game is monotonous as the there is only a single ball that has to be alternated between the opposite sides of the screen without letting the ball miss hitting the pad. There is nothing new in the levels and this makes it boring and easy to win. The only tough part in those systems is to control the ball speed. There are no hurdles in between to create difficulty.

Proposed System

This Pong Game Java Project system has a single user and multi-user option (maximum two users). Each level has multiple blocks to create obstructions and multiple balls to take the difficulty to the next level. One can change the number of blocks and the number of balls to be present in each level. The game has intriguing background music. This game is different from the usual pong games that are available online and is much more interesting to play. Moreover, it is freeware and can be played by anyone and everyone alike.

Pong Game Java Project Modules

  1. Pong module:– This module complies and runs the game as a single element. This is the main running module.
  2. Brick module:– This module controls the placement positions of the bricks and the number of bricks.
  3. Ball module:– This module controls the movement of the balls as well as the number of balls.

Software Requirements

  • JVM

Technology Used

  • Java

Hardware Requirements

  • Hard Disk – 2 GB.
  • RAM – 512 MB.
  • Processor – Dual Core or Above.

Pong Game Java Project Download 

Project Abstract Download Abstract
Project Source Code Download Source Code

Other Projects to Try:

  1. Beat It Game in Java
  2. Java Board Game Android Project with Source
  3. Snake ladder Game project using C++
  4. Java Game mini Project
  5. Puzzle Game Project in Java

Filed Under: Java Projects Tagged With: Java Projects

Faculty Book System Java Project

January 31, 2016 by ProjectsGeek Leave a Comment

Faculty Book System

 

Project Objective

       Faculty Book SystemThis Faculty Book System project developed in JAVA is used as an asset for keeping record of faculty books. Thus it helps in minimising manual work and makes it easy to access and store lists in a simple and efficient manner. The software is pre-loaded with the list of the faculty and the students. It stores information related to the issue of any particular book to a faculty or a student along with the date of issue and the date of return.

                Faculty Book System features also include adding or removing items from the database. Regular updates can be made in an efficient manner. It spares the college administration long and tedious hours of manual work. Searching through the database is also fairly easy through the find feature of the software. The faculty book details, book details, course details, faculty books list options provide direct means to access the various modules. Compared to traditional means of using software like Excel and Access to record and store databases, this system provides a hassle free solution to keep the library records safe and intact. One can easily navigate through the records using the Show Previous Record and Show Next Record options on the panel. This easy to use interface which is user-friendly makes any new user to incorporate it in their usual work routines.

Existing System

Usually the college staffs make use of different word processing software to store and access information. But searching through them makes it a lot difficult to easily maintain them. The problems of data duplicity and data redundancy pose a big threat in such cases. In case of any updating, all the files have to be individually updated with the new data which consumes a lot of time and energy.

Proposed System

This new user-friendly Faculty Book System software is designed to resolve problems generally associated with the manual and traditional techniques. It clusters information into well defined sections and accordingly stores them as a database. This makes it easy to search, update or delete records and reduce data redundancy and duplicity. One can directly access the faculty book list, the book list, the course list and the faculty book details without having to look up everything. It can be integrated easily with the day to day work pattern. This system minimises the drawbacks faced presently in the existing systems.

Faculty Book System Modules

  1. Faculty book details module:– This module takes the details of the books and the course they are recommended for.
  2. Book module:– This module contains information of all the books registered with the system including book name, book number, publication, year of publication, edition, retail price, and the type of book, i.e., recommended reading or prescribed.
  3. Course module:– This module consists of information about the course number and course name.
  4. Faculty book list:– This modules displays the list of all the textbooks available which can be sorted by the course number or by the textbook name.

Technology Used

  • Java

Software Requirements

  • Java Virtual Machine

Hardware Requirements

  • Hard Disk – 8 GB.
  • RAM – 1 GB(min).

Download Faculty Book System

Project Abstract  Download Abstract
 Project Code Download Source Code

Other Projects to Try:

  1. College Library Record System project Java
  2. Employee Management System Project in Java
  3. WIFI Library Book Locator Android Project
  4. Online Address Book project in Java
  5. College Book Management System Java project

Filed Under: Java Projects Tagged With: Java Projects

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