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Java Projects

Airline Reservation System Java Project

January 31, 2016 by ProjectsGeek 2 Comments

Airline Reservation System

Airline Reservation System

Project Objective

         This software helps passengers to look up flights between two points which can be domestic or international. The passengers can find and book tickets for flights through this software. Developed in Java, it is fairly easy to use software having a user-friendly interface.

              The users can access flight information and book tickets as per their convenience. The main objective is to reduce the mistakes which creep up in manual systems. It provides good level of security so it takes care of the user’s safety concerns as well. Passengers can access the whole list of all the flights available on different routes with their timings and fare both for economy and business classes. One can compare the best deals for them and book a flight accordingly. When the passengers enter all the details the software helps them to find all available flights and also information if there are seats available on that particular flight. The manual work is thus reduced and the chances of errors are reduced to minimum.

Existing System

There is a higher risk of errors in manual work and in case of an error it gets tedious to rectify it manually. The passengers have to depend on the airline authority to get their tickets booked or cancelled and this might introduce unforeseen problems due to wrong interpretation while communicating.

Proposed System

Airline reservation system allows passengers to find flights as per their convenience and book them at their own discretion. This reduces the dependence on airlines to get the ticket booked. This Airline Reservation System provides passengers with all the required information about flights along with the fares for economic and business class. Both domestic and international flights database can be accessed and the passenger is then able to book the tickets as they want. This mainly reduces manual errors.

Airline Reservation System Modules

  1. Domestic flight module:– This modules provides information about all the available domestic flights along with their fares for both economy and business class.
  2. International flight module:– This module provides information about all the international flights available and their respective fares for economy as well as business class.
  3. Domestic flight booking module:– This module provides facility to book a domestic flight between a pair of cities. It takes as input the source and destination cities, date of journey and number of passengers and provides information about seat availability.
  4. International flight booking module:– This module provides facility to book an international flight. It takes as input the source and destination cities, date of journey and number of passengers and provides information about seat availability.

Software Requirements

  • JVM

Hardware Requirements

  • Hard Disk – 2 GB.
  • RAM required – 1 GB (minimum)
  • Processor – Dual Core or Above.

Technology Used

  • Java

Airline Reservation System Download 

Project Abstract Download Abstract
Project Code Download Source Code

Other Projects to Try:

  1. Airline ticket reservation System project
  2. Airline Reservation System Project Visual Basic
  3. Airways Reservation System Java Project
  4. Online Ticket Booking system JavaScript
  5. Airline Management System Project in Java

Filed Under: Java Projects Tagged With: Java Projects

Beat It Game in Java

January 31, 2016 by ProjectsGeek Leave a Comment

Beat It Game

 

 

Project Objective

         Beat It GameBeat It is a different and unique game designed in Java. This Beat It Game lets players build their own game as well. The objective is to reduce the number of balls by clicking on the board. Some boxes contain balls while others don’t. The task is to find all the balls.

         There is a game editor through which one can create their own games as well. This provides a different experience to the player which lets them create their own game without even having any knowledge about designing a game. There is also a built in MP3 player in the system which can be used to play songs. One can browse his computer for songs, open them and play them using this MP3 player.

Existing System

The existing Beat It Game systems either have a music player or a game but not both. There are numerous music player systems which can be used to play songs. But there are no such systems where a single system plays a song as well as runs a game on it. There are no such games as well of such a similarity.

Proposed System

This Beat It Game system has a game module as well as a music player. There are a few default games and the user has an option to build new custom games as well. The default game consists of some hidden balls and the target is to find all the balls. The number of balls hidden is displayed by a counter on the lower left hand corner of the screen. The user can play music local to his computer by browsing from the music player. Beat It Game is a unique system with the option of playing default games, creating your own custom games as well as an integrated music player as well.

Beat It Game Modules

  1. Editor module:– This module lets the players create a custom built game for themselves.
  2. Player module:– This module lets the user play the default games already provided in the system.
  3. Music Player module:– This module plays music selected by the user in the integrated music player.

Software Requirements

  • JVM

Technology Used

  • Java
  • J2EE

Hardware Requirements

  • Hard Disk – 2 GB.
  • RAM – 1 GB.
  • Processor – Dual Core or Above.

Download Beat It Game

 Project Abstract Download Abstract
 Project Code Download Source Code

Other Projects to Try:

  1. Java Board Game Android Project with Source
  2. Airstrike System Game Project in Java
  3. Java Game mini Project
  4. Puzzle Game Project in Java
  5. Pong Game Java Project

Filed Under: Java Projects Tagged With: Java Projects

Civilisation Game Project in Java

January 31, 2016 by ProjectsGeek 2 Comments

Civilisation Game

Project Objective

Civilisation GameA single as well as multi player Civilisation Game, this game uses a module to take the map size and continent type as an input from the user and creates a random map every time a new game is played.  The basic idea of the game is that the user gets a city and two units on the commencement of the game. The player has to destroy all the units of the opposition in order to win the game. The objective is to provide the user with an intriguing and entertaining experience.

           New units and cities can be created by the opposition so to win the game one must try to conquer the opposition units as soon as possible. This can be done by moving into the units space and cities can be conquered by moving into the relevant city. Each time two units compete each of them select a number at random and the numbers are multiplied by the attackers attack rate and the defenders defence rate respectively. The one which obtains a higher value is the winner. To make the game more exciting the number of moves allotted to each player is limited. The number of moves left and the number of units conquered is displayed on the right hand side of the screen.

An example of the map created at random is as follows:

Existing System

The existing Civilisation Game system usually does not have customization options for the users especially when it comes to choosing the layout of the game. They offer much more action element to the game than many players prefer. Also the existing Civilisation Game need to make use of really high end technologies which make the games very costly to afford and enjoy.

Proposed System

This Civilisation Game makes use of simple elements and still provides the users with a great visual experience with an enticing background score. Even without the use of graphics the user is provided with a great playing experience and a game that is free to play. It provides a break from the usual tried and tested strategies and provides a different experience.

Civilisation Game Modules

  1. City module:- This module contains and stores information about the various cities created and conquered by each player
  2. Map module:– The map module creates and stores information for an instance of the game created.
  3. Main module:– This module is where the initialisation of the game starts, i.e., this module is responsible for the creation of the graphics that a user sees.
  4. Sound module:– This module is responsible for the background scores and music that plays for each element of the game.

Software Requirements

  • JVM

Technology Used

  • Java

Hardware Requirements

  • Hard Disk – 2 GB.
  • RAM required – 1 GB (minimum)
  • Processor – Dual Core or Above.

Download Civilisation Game

Project Abstract Download Abstract
Project Source Download Source Code

Other Projects to Try:

  1. Beat It Game in Java
  2. Java Board Game Android Project with Source
  3. Java Game mini Project
  4. Puzzle Game Project in Java
  5. Pong Game Java Project

Filed Under: Java Projects Tagged With: Java Projects

Airways Reservation System Java Project

January 31, 2016 by ProjectsGeek Leave a Comment

Airways Reservation System

Project Objective

            Airways Reservation SystemThis software was build to provide assistance for the purpose of reserving tickets, or cancelling a reserved ticket, as well as rescheduling tickets. Since the information will be centralised so it can be easily updated in case of any changes to flight schedule. This minimises the need of help lines and customer support even at any locations. Thus it can help in minimizing the need for manual work.

            This system has been developed to help passengers in reserving their tickets online, access information about reserved passengers and passengers on waiting, cancel a booked ticket, and even reschedule a ticket. The main disadvantage of a manual system is eradicated in this software, i.e. the introduction of an error due to manual negligence.

Existing System

Manual systems are more prone to error. Hence many a times they are unreliable. In cases of any changes in the flight schedule or cancellation of any flight, if the changes are not reciprocated to the passengers on time it causes a lot of inconvenience and this affects the reliability of the airlines as well. Any discrepancy may cause a lot of chaos and trouble to the airlines as well as passengers.

Proposed System

The airways reservation system provides passengers with an online means of booking a flight ticket as well as cancellation of a previously booked ticket. A passenger can also reschedule a ticket as per convenience and look up if there are seats available in the questioned flight or not. The passengers can stay updated with the flight information. This provides a lot of ease to the passengers as well as the airlines.

Modules

  1. Booking module:– This has two sub modules namely: Reservation and Cancellation.
    1. Reservation: This modules lets a passenger to create a new passenger profile and book a ticket on an available flight.
    2. Cancellation: This module allows the user to cancel a previously booked ticket.
  2. Reports module:– This module has two sub-modules:
    1. Confirmed Passenger List: This is a list of all the passengers, whose tickets are confirmed, i.e., the ticket has been successfully booked.
    2. Waiting List: This is the list of the passengers whose tickets are yet to be confirmed for booking.

Software Requirements

  • Java Virtual Machine

Technology Used

  • Java

Hardware Requirements

  • Hard Disk – 8 GB.
  • RAM required – 512 GB (minimum)
  • Mouse
  • Keyboard
  • Monitor

Download Project  

Project Abstract Download Abstract
Project Code Download Source Code

 

Other Projects to Try:

  1. Airline ticket reservation System project
  2. Airline Reservation System Project Visual Basic
  3. Railway Ticket Reservation System in C++
  4. Online Reservation System Project in Java
  5. Airline Reservation System Java Project

Filed Under: Java Projects Tagged With: Java Projects

Airstrike System Game Project in Java

January 31, 2016 by ProjectsGeek Leave a Comment

Airstrike System

Project Objective

Airstrike System GameAirstrike is a game designed in Java. The objective is to destroy all the soldiers by placing a bomb in the location, determined by the coordinates of the soldier. The main catch in the game is to figure out the coordinates of the point where the soldier is placed and that can help one to succeed in the game.

            The Airstrike System game has been designed using a Java applet. So the player can play the game in a browser. The instructions for the game have been provided in the index page of the game and the player can start playing the game after going through the instructions by clicking on the link provided on the page. This game has been designed with the objective of providing a freeware game without the use of too much graphics and a light build so that anyone can take pleasure in playing the game without having to be worried about paying for downloading the game and high CPU usage.

Existing System

The existing Airstrike System of this genre make use of a lot of graphics. Most of the games are not freeware and require some amount of money in order to download and play the game. The use of excessive graphics makes them heavy on the run and can cause trouble in the running of the system properly. Also the more the amount of graphics involved the more there is a probability that the game might hang and not run properly

Proposed System

This Airstrike System has been designed without the use of graphics but this does not affect the quality of the game. This game uses simple concept in which the player has to determine the coordinates of the soldier correctly and place a bomb at exactly that coordinate in order to win. The number of bomb available to the player is limited and one has to accomplish this task in the limited number of bombs. Also the less number of bombs are available as one progress in the game.

Airstrike System Modules

  1. Airstrike module:– This module contains the entire game along with its information.
  2. Index module:– This module provides instructions on how to play the game.

Software Requirements

  • JVM

Technology Used

  • Java Applet

Hardware Requirements

  • Hard Disk – 2 GB.
  • RAM required – 1 GB (minimum)

Download Project

Project Abstract Download Abstract
Project Source Code Download Source Code

Other Projects to Try:

  1. Beat It Game in Java
  2. Java Board Game Android Project with Source
  3. Java Game mini Project
  4. Puzzle Game Project in Java
  5. Pong Game Java Project

Filed Under: Java Projects Tagged With: Java Projects

Pong Game Java Project

January 31, 2016 by ProjectsGeek Leave a Comment

Pong Game

 

Project Objectives

 

            This Pong Game Java Project game has been designed using Java Applet. It has single player as well as double player option. It provides users a new experience that is different from the usual pong games available. It is a freeware game so users need not pay any amount to play it.

            As we all know, a pong game consists of two pads on both sides and a ball, and the player has to make sure that he hits the ball with the pad without missing it to win the game and score more. This Pong Game Java Project introduces some additional features that takes the difficulty to the next level by introducing more random bricks here and there on the game board and there are multiple balls as well. The player can control the number of balls and the number of bricks present in a level. There is a background score as well in the game.

Pong Game Java Project

Existing System

The existing Pong Game Java Project system of the game usually has only one player option. The game is monotonous as the there is only a single ball that has to be alternated between the opposite sides of the screen without letting the ball miss hitting the pad. There is nothing new in the levels and this makes it boring and easy to win. The only tough part in those systems is to control the ball speed. There are no hurdles in between to create difficulty.

Proposed System

This Pong Game Java Project system has a single user and multi-user option (maximum two users). Each level has multiple blocks to create obstructions and multiple balls to take the difficulty to the next level. One can change the number of blocks and the number of balls to be present in each level. The game has intriguing background music. This game is different from the usual pong games that are available online and is much more interesting to play. Moreover, it is freeware and can be played by anyone and everyone alike.

Pong Game Java Project Modules

  1. Pong module:– This module complies and runs the game as a single element. This is the main running module.
  2. Brick module:– This module controls the placement positions of the bricks and the number of bricks.
  3. Ball module:– This module controls the movement of the balls as well as the number of balls.

Software Requirements

  • JVM

Technology Used

  • Java

Hardware Requirements

  • Hard Disk – 2 GB.
  • RAM – 512 MB.
  • Processor – Dual Core or Above.

Pong Game Java Project Download 

Project Abstract Download Abstract
Project Source Code Download Source Code

Other Projects to Try:

  1. Beat It Game in Java
  2. Java Board Game Android Project with Source
  3. Snake ladder Game project using C++
  4. Java Game mini Project
  5. Puzzle Game Project in Java

Filed Under: Java Projects Tagged With: Java Projects

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